Rogue C# – Setting Traps
Traps add to the challenge of the game, even if they are annoying sometimes. In this chapter, I add them to the game and discover that the player and monsters have more in common than they know.
Because technology should be the means, not the end.
A man is likely to mind his own business when it is worth minding. When it is not, he takes his mind off his own meaningless affairs by minding other people’s business.
Eric Hoffer, The True Believer: Thoughts on the Nature of Mass Movements