New Tutorial Series – Rogue C#
An introduction to the Rogue C# series in which we’ll be designing a roguelike game closely based on the original Rogue and exploring how an application is designed from start to finish.
Because technology should be the means, not the end.
Any road followed precisely to its end leads precisely nowhere. Climb the mountain just a little bit to test that it’s a mountain. From the top of the mountain, you cannot see the mountain.
Frank Herbert, Dune